↑ 1 #ifndef SERVER_H
↑ 2 #define SERVER_H
↑ 3
↑ 4 #include "queue.h"
↑ 5 #include "rh_socket.h"
↑ 6 #include "rh_event.h"
↑ 7 #include "rh_stat.h"
↑ 8 #include "rh_gmtime.h"
↑ 9 #include "config.h"
↑10 #include "handler.h"
↑11 #include "memcache.h"
↑12
↑13 typedef struct server server_t;
↑14
↑15 TAILQ_HEAD(client_list, client);
↑16
↑17 struct server {
↑18 rh_socket_t socket;
↑19 struct rh_event_base *ev_base;
↑20 struct client_list clients;
↑21
↑22 memcache_t *memcache;
↑23
↑24 rh_gmtime_t gmtime;
↑25
↑26 rh_stat_cache_t *stat_cache;
↑27
↑28 config_t *config;
↑29
↑30 handler_base_t *handler_base;
↑31
↑32 handler_t *handler_error;
↑33
↑34 handler_t *handler_accesslog;
↑35
↑36 handler_t *handler_range;
↑37 };
↑38
↑39 void server_init (server_t *server, rh_stat_cache_t *stat_cache,
↑40 config_t *config, handler_base_t *handler_base,
↑41 memcache_t *memcache );
↑42
↑43 void server_destroy (server_t *);
↑44
↑45 int server_bind (server_t *server, struct rh_event_base *ev_base,
↑46 const char *hostname, unsigned short port);
↑47
↑48 #endif /* SERVER_H */
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